/********************************************************************************
** Form generated from reading UI file 'LeiJiaGameClassification.ui'
**
** Created by: Qt User Interface Compiler version 5.3.2
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_LEIJIAGAMECLASSIFICATION_H
#define UI_LEIJIAGAMECLASSIFICATION_H

#include <QtCore/QVariant>
#include <QtWidgets/QAction>
#include <QtWidgets/QApplication>
#include <QtWidgets/QButtonGroup>
#include <QtWidgets/QFrame>
#include <QtWidgets/QHeaderView>
#include <QtWidgets/QLabel>
#include <QtWidgets/QPushButton>
#include <QtWidgets/QVBoxLayout>
#include <QtWidgets/QWidget>

QT_BEGIN_NAMESPACE

class Ui_LeiJiaGameClassification
{
public:
    QVBoxLayout *verticalLayout;
    QWidget *m_mainwidget;
    QPushButton *m_btlPuzzle;
    QPushButton *m_btlActionAdventure;
    QPushButton *m_btlWonderfulExperience;
    QWidget *m_bodyWidget;
    QPushButton *m_btlNextPage;
    QPushButton *m_btlLastPage;
    QPushButton *m_btlBack;
    QLabel *m_labelPage;
    QFrame *line;

    void setupUi(QWidget *LeiJiaGameClassification)
    {
        if (LeiJiaGameClassification->objectName().isEmpty())
            LeiJiaGameClassification->setObjectName(QStringLiteral("LeiJiaGameClassification"));
        LeiJiaGameClassification->resize(1366, 768);
        LeiJiaGameClassification->setMinimumSize(QSize(1080, 0));
        verticalLayout = new QVBoxLayout(LeiJiaGameClassification);
        verticalLayout->setSpacing(0);
        verticalLayout->setContentsMargins(11, 11, 11, 11);
        verticalLayout->setObjectName(QStringLiteral("verticalLayout"));
        verticalLayout->setContentsMargins(0, 0, 0, 0);
        m_mainwidget = new QWidget(LeiJiaGameClassification);
        m_mainwidget->setObjectName(QStringLiteral("m_mainwidget"));
        m_mainwidget->setMinimumSize(QSize(0, 767));
        m_btlPuzzle = new QPushButton(m_mainwidget);
        m_btlPuzzle->setObjectName(QStringLiteral("m_btlPuzzle"));
        m_btlPuzzle->setGeometry(QRect(20, 480, 66, 172));
        m_btlPuzzle->setMinimumSize(QSize(0, 0));
        m_btlActionAdventure = new QPushButton(m_mainwidget);
        m_btlActionAdventure->setObjectName(QStringLiteral("m_btlActionAdventure"));
        m_btlActionAdventure->setGeometry(QRect(0, 120, 90, 172));
        m_btlActionAdventure->setMinimumSize(QSize(0, 0));
        m_btlWonderfulExperience = new QPushButton(m_mainwidget);
        m_btlWonderfulExperience->setObjectName(QStringLiteral("m_btlWonderfulExperience"));
        m_btlWonderfulExperience->setGeometry(QRect(20, 300, 66, 172));
        m_btlWonderfulExperience->setMinimumSize(QSize(0, 0));
        m_bodyWidget = new QWidget(m_mainwidget);
        m_bodyWidget->setObjectName(QStringLiteral("m_bodyWidget"));
        m_bodyWidget->setGeometry(QRect(90, 130, 1211, 600));
        m_btlNextPage = new QPushButton(m_mainwidget);
        m_btlNextPage->setObjectName(QStringLiteral("m_btlNextPage"));
        m_btlNextPage->setGeometry(QRect(1200, 660, 80, 81));
        m_btlLastPage = new QPushButton(m_mainwidget);
        m_btlLastPage->setObjectName(QStringLiteral("m_btlLastPage"));
        m_btlLastPage->setGeometry(QRect(1050, 660, 80, 81));
        m_btlBack = new QPushButton(m_mainwidget);
        m_btlBack->setObjectName(QStringLiteral("m_btlBack"));
        m_btlBack->setGeometry(QRect(270, 45, 81, 66));
        m_labelPage = new QLabel(m_mainwidget);
        m_labelPage->setObjectName(QStringLiteral("m_labelPage"));
        m_labelPage->setGeometry(QRect(1135, 671, 60, 66));

        verticalLayout->addWidget(m_mainwidget);

        line = new QFrame(LeiJiaGameClassification);
        line->setObjectName(QStringLiteral("line"));
        line->setMaximumSize(QSize(16777215, 1));
        line->setStyleSheet(QStringLiteral("background-color: rgb(54, 54, 54);"));
        line->setFrameShape(QFrame::HLine);
        line->setFrameShadow(QFrame::Sunken);

        verticalLayout->addWidget(line);


        retranslateUi(LeiJiaGameClassification);

        QMetaObject::connectSlotsByName(LeiJiaGameClassification);
    } // setupUi

    void retranslateUi(QWidget *LeiJiaGameClassification)
    {
        LeiJiaGameClassification->setWindowTitle(QApplication::translate("LeiJiaGameClassification", "LeiJiaGameClassification", 0));
        m_btlPuzzle->setText(QString());
        m_btlActionAdventure->setText(QString());
        m_btlWonderfulExperience->setText(QString());
        m_btlNextPage->setText(QString());
        m_btlLastPage->setText(QString());
        m_btlBack->setText(QString());
        m_labelPage->setText(QString());
    } // retranslateUi

};

namespace Ui {
    class LeiJiaGameClassification: public Ui_LeiJiaGameClassification {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_LEIJIAGAMECLASSIFICATION_H
